AI Insights · Timothy · October 2022
Top 5 Dance Games on Unified Platform in Europe Q3 2022
Explore the performance metrics of the top 5 dance games in Europe for Q3 2022, including weekly downloads, revenue, and active users.
In Q3 2022, the top 5 dance games on a unified platform in Europe showcased varied performance metrics. Here's a closer look at their weekly downloads, revenue, and active user trends.
Dance Clash: Ballet vs Hip Hop from Coco Play saw a steady flow of weekly downloads, peaking at around 47K in mid-July. However, the numbers gradually declined to approximately 28.7K by the end of September. Weekly revenue showed a similar trend, starting at $174 and rising to a peak of $350 in early July before decreasing to about $130 by the end of the quarter. Weekly active users followed a downward trend, from 74.7K at the start of the quarter to 62K by the end.
Just Dance Now by Ubisoft maintained consistent weekly downloads, hovering around the 17.8K mark with minor fluctuations. Weekly revenue remained relatively stable, averaging around $8K to $9.5K throughout the quarter. Active users remained steady as well, with figures ranging from 43.8K to 50K.
Pole Star! from Crazy Labs saw varied download numbers, peaking at 22.2K in early July before stabilizing around 13.8K to 17.3K towards the end of the quarter. Active users followed a similar pattern, starting at 31.1K and ending at 24.6K.
Ice Skating Ballerina, another title from Coco Play, experienced a peak in weekly downloads at 21.4K in late August, followed by a decline to 10.3K by the end of September. Weekly revenue remained fairly consistent, ranging from $191 to $402. Active users fluctuated, peaking at 55.2K in late August and decreasing to 36.9K by the quarter's end.
Acrobat Star Show, also by Coco Play, showed an interesting pattern with weekly downloads peaking at 26.7K in late July before dropping to 8.2K by the end of September. Weekly revenue saw minor peaks and troughs, with the highest at $227 in early August. Active users peaked at 28K in late July before settling around 11K to 18.3K towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.